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"Quibbling about aliasing on life-size hairs may seem nitpicky, but that's the level of detail Luckey is thinking about when considering how far VR can eventually go. "To get to the point where you can't see pixels, I think some of the speculation is you need about 8K per eye in our current field of view [for the Rift]," he said. "And to get to the point where you couldn't see any more improvements, you'd need several times that. It sounds ridiculous, but HDTVs have been out there for maybe a decade in the consumer space, and now we're having phones and tablets that are past the resolution of those TVs. So if you go 10 years from now, 8K in a [head-mounted display] does not seem ridiculous at all."


https://arstechnica.com/gaming/2013...esolution-per-eye-isnt-enough-for-perfect-vr/

Luckey is specifically talking about the screen-door effect, which, again, there are other solutions for.. It's not simply a matter of resolution but pixel density, pixel/panel type, pixel illumination and back-lighting, even how the image is rendered frame-to-frame...

I don't think you need 8K to get rid of the effect since it's not that pronounced as it is today, but that's definitely one way to do it. And again, with that said, I think the devs at Sony went a long way towards demonstrating techniques to mitigate that problem in only a 2xFHD device.
 
Forget eliminating the screen door effect. It will be at its peak when it hits "retina" quality. That will take awhile to hit that stage. Who knows how long, but it will be more than a couple of years.

Because it needs to both be capable and affordable to the masses and not just the niche people like you or I.

I'll probably get one of the newer 1440 p 200 hz panels with gsync and hdr when they come out.

I currently sit at about 36 inches from my screen. 37 inches hits retina quality with my resolution and size panel, but I can't push my monitor further back on my desk.

A 27 inch panel with a 1440 p resolution I can hit retina at 32 inches. So I can bring my panel in, hit that quality, while also increasing my field of view of my screen significantly by both moving the screen in and increasing the panel size.

I'll be going from a tn panel to an ips panel, while also having hdr support, which I hear is the true upgrade.

I'll probably also upgrade to what would be a GeForce 1180 because even my 1070 bottlenecks my 7700 k in some games at 1080 p.

Rise of the tomb raider will dip into the 70s with 99 % gpu usage at 1080 p.

I cap my framerate at 90 to be as consistent as possible for that game.
 
Forget eliminating the screen door effect. It will be at its peak when it hits "retina" quality. That will take awhile to hit that stage. Who knows how long, but it will be more than a couple of years.

Because it needs to both be capable and affordable to the masses and not just the niche people like you or I.

Something like retina would be nice... and the price is outrageous.

I'll probably get one of the newer 1440 p 200 hz panels with gsync and hdr when they come out.

Ultra-wide and curved...

I would never go back from 3440x1440... Not ever.. Anything less feels like shit.

I also wouldn't go back to a non-curved desktop display.. It's fucking awesome, and I totally dislike curved TVs.

I currently sit at about 36 inches from my screen. 37 inches hits retina quality with my resolution and size panel, but I can't push my monitor further back on my desk.

A 27 inch panel with a 1440 p resolution I can hit retina at 32 inches. So I can bring my panel in, hit that quality, while also increasing my field of view of my screen significantly by both moving the screen in and increasing the panel size.

I'll be going from a tn panel to an ips panel, while also having hdr support, which I hear is the true upgrade.

Personally love IPS, and it's a huge deal. I've heard the same about HDR G-Sync being a massive upgrade as well. The Asus ROG Swift PG35VQ looks fantastic, but I don't think it's an IPS panel though, which means it'd be difficult for me to justify the upgrade going from IPS to what's likely some variant of VA just to get higher refresh and HDR.

I'd have to see it up close...

I will say I do like HDR on TVs though.

I'll probably also upgrade to what would be a GeForce 1180 because even my 1070 bottlenecks my 7700 k in some games at 1080 p.

Rise of the tomb raider will dip into the 70s with 99 % gpu usage at 1080 p.

I cap my framerate at 90 to be as consistent as possible for that game.

You mean the next GTX after the 1080 Ti?
 
I would think about going curved. My girlfriend has a 3440 by 1440 p ips curved display and I like mine more.

That probably has more to do with the fact that mine is 144 hz vs 60 hz, gsync vs no adaptive sync and also mine has less input lag.

The card in talking about will be the 1080's successor.

Driving 3440 by 1440 at over 100 frames per second is no joke.

These ultra wides coming out will be 200 hz. 124 frames per second is bare minimum for counter strike and overwatch doesn't support ultra wide and blizzard doesn't plan on it.

If there was guaranteed ultra wide from everybody and I can drive that resolution I would be more on board.
 
Just built a new PC and I'm trying to get my music from my iPhone to iTunes on my PC. Apple are a bunch of fucks, how are you supposed to do this? Naturally, they only let you transfer stuff you purchased from them. Found plenty of third party software but almost all either don't work or require you to pay after 50 transfers.
 
Just built a new PC and I'm trying to get my music from my iPhone to iTunes on my PC. Apple are a bunch of fucks, how are you supposed to do this? Naturally, they only let you transfer stuff you purchased from them. Found plenty of third party software but almost all either don't work or require you to pay after 50 transfers.

The problem is the music on your phone is DRM'ed. You either need to use a program that strips DRM and will allow you to save them off back to the disk again. I'm not sure if a year of iTunes Match subscription will help you out of where you are w/ where the files are, but even that's $25.

Here's an article on iTunes Match, that MIGHT help (Link), but honestly, your safer bet is one of those apps that worked for you, but is wanting you to buy their tool. At least you KNOW that it worked for you before you invest.

Hope it helps!
 
The problem is the music on your phone is DRM'ed. You either need to use a program that strips DRM and will allow you to save them off back to the disk again. I'm not sure if a year of iTunes Match subscription will help you out of where you are w/ where the files are, but even that's $25.

Here's an article on iTunes Match, that MIGHT help (Link), but honestly, your safer bet is one of those apps that worked for you, but is wanting you to buy their tool. At least you KNOW that it worked for you before you invest.

Hope it helps!

Yeah, you might be right. This is such a pain. Can't believe I have to pay for this shit.

I've done it for free before, but it was a long time ago. In hindsight maybe I should have saved my iTunes folder on my external. Shit.
 
Yeah, you might be right. This is such a pain. Can't believe I have to pay for this shit.

I've done it for free before, but it was a long time ago. In hindsight maybe I should have saved my iTunes folder on my external. Shit.

I used iTunes Match and paid $25 a year for that functionality and recovery option.
Honestly, for all that hassle, today I would just do iTunes Music service if you listen to a ton of music. Not much they don't have.
 
I just paid up for the click of a button. Oh well.

New pc runs Warhammer flawlessly so that's cool.
 
What would you guys say is better for a laptop that is primarily going to be running publisher and photoshop? An i5 processor with a SSD hard drive or a i7 processor with a standard 5400rpm hard drive?
 
What is the best and cheapest way to go about getting a gaming computer/laptop? Especially for someone that has no idea what they are doing. I just want something that can play steam games smoothly, that is about it. Will 200-300 dollar "gaming laptops" actually work well? Or is it more worth it to get something closer to 500 bucks or more.
 
What is the best and cheapest way to go about getting a gaming computer/laptop? Especially for someone that has no idea what they are doing. I just want something that can play steam games smoothly, that is about it. Will 200-300 dollar "gaming laptops" actually work well? Or is it more worth it to get something closer to 500 bucks or more.

There's a lot to unpack here.

Are you set on a laptop? You're going to get a TON more performance per dollar out of a desktop, especially because you can buy parts individually and assemble it yourself (or pay someone at a Fry's or Microcenter to do it for like 80 bucks. With a laptop, you generally don't get that liberty.

I'm not sure what games you're playing. Anything is available on Steam these days. Also, is "smooth" to you 30 fps? 45? 60? Most console games play at 30fps with a few exceptions (like call of duty - which is 60) to give you a frame of reference.

I don't think you'll find a laptop under 500 bucks that can do much of anything in terms of gaming. Nothing in that price range will even have a dedicated gpu (aka graphics card). Most entry level laptops that can actually perform in games are gonna run you 800+.

You can build a budget pc in that 600-800 range that would probably do what you're saying you want to do.
 
Gamers nightmare: Gaming rig either lost the power supply or motherboard. Has partial power. Motherboard lights up and fans work. Vid card warms up, but no signal to monitor. Tried 3 monitors, 2 vid cards, two cables to the monitor. Motherboard comes up with 3 error codes, 55,19, 4c. Hoping its just my power supply and not the motherboard. This blows.......
 
Bumping this since Memorial Day Sales are already going on.

I'm debating upgrading my monitor set up. I currently just run 2 cheapo 1080p 60hz monitors. I finally get to move into the house I bought though, so I bought a desk that will be big enough to fit a third.

I've read great things about 1440P and Gsync. I wondering if my system would be able to take on a 1440p 144hz monitor that has gsync to smooth things out when they're below 144hz. Here are my specs:

i7-7700k (not overclocked yet)
GTX 1080

@gourimoko
 
In order of priority I'd go 144hz > 1440p > Gsync.

With a 7700k and 1080 I'd definitely spring for a 1440p 144hz monitor if it's in the budget. You should be able to push most games on high setting well above 60fps. Frankly, after having a Gsync monitor for a few years now, the technology is a bit overrated. While there is some noticeable smoothing at those middling FPS ranges, I wouldn't describe it as a must have feature, especially for the price premium. And there are some instances where I have to disable it to avoid shit like microstutter (hello PUBG). It does not work well in windowed mode with multi-monitor setups.

Since moving to 144hz monitors there's no way I'd be able to go back to a 60hz for gaming. The difference is that massive, especially if you're playing fast paced games like FPS.
 

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