gourimoko
Fighting the good fight!
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If you play full screen without black bars at a 16:9 field of view is when you get the fisheye effect.
I think you misunderstand me. You absolutely would be playing with black bars. You're running at 2560x1440 but not full-screen. So there is no stretching; it's 1:1 pixel ratio.
Yeah, no way would I recommend anyone play with a stretched display. That'd be awful.
But my point is that at 2560x1440 on a 34" ultra-wide monitor -- it's still a solid solution for the handful of games that might not work at 21:9. You have a fairly good amount of screen real estate physically, and with 2K resolution, and typically higher pixel density than average. For example, if you're playing an FPS that, for some reason, can't work at 21:9, just play it 16:9. It's equivalent to playing on a 27" 1440p display, which is STILL better than playing on a 29" or 32" 1080p screen IMHO.
I know in csgo the tab menu to display scores has never been fixed. My lady plays on an ultra wide, but it’s main use is for production.
I'm aware of this particular issue, and it's pretty gross that Valve has yet to fix something so simple. But in this instance, one could just run at 2560x1440 when playing csgo..
Now, if we're talking about a pro player or someone who specifically needed a monitor for that particular game; then I would understand. I was like that with Street Fighter 3: Third Strike, Halo 2, and Marvel vs Capcom 2. So I get it. But for a gamer that plays a lot of different games even if they're serious about those games but not professional, then I dunno -- to me, I'd take an ultrawide everyday all day hands down. The pros just outweigh the cons.