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Thread: Team Fortress 2
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12-20-2012, 04:51 PM #16
Re: Team Fortress 2
Indeed, if I had a vote for best multilayer shooter of all time I would without hesitation select tf2. It is a game that rewards good teamplay, has uniquie characters both in personality and in their role, and of course it's incredible longevity and support. There have been like 50 call of dutys released since modern warfare, which came out roughly the same time as tf2 and they all had their own completely overpriced dlc. Dice has now copied that formula with their battlefield series, which i use to love. Team fortress 2 has more content than all of those call of dutys combined and is free.
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12-20-2012, 05:02 PM #17All Star
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Re: Team Fortress 2
Agreed. I also love the user-made content. Too few games these days actually allow users to develop their own content for games. When I was in college I played TF2 competitively for a while and half the maps we played on were user-made, many of them specifically designed for 6v6 competitive play. Valve is also one of the few developers that actually embraces user-made content. They've bought at least half a dozen user maps and officially added them to the game so that every person who has an active copy of TF2 has the files to play on them, and most of the new weapons they add to the game these days are developed by players, not Valve.
It's just crazy that this game released with only six maps (two of which, Hydro and 2Fort, were pretty terrible) and four game modes and now there are around sixty maps and at least ten game modes that I can think of.
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12-20-2012, 05:03 PM #18All Star
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Re: Team Fortress 2
By the way, the TF2 Smissmas update is launching at some point tonight.
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12-20-2012, 05:11 PM #19
Re: Team Fortress 2
Dustbowl has always been an amazing map. 2fort is always cool to go into as a demoknight, or just quick screwing around. My favorite game mode is either king of the hill or payload.
getting rid of community tools has been the biggest f*%k you to pc gamers. They don't want the community developing free maps, so they lock you out so they can sell you their own content.
Activision is extremely guilty of this. They actually took ideas from the community who developed a free mod and added it to modern warfare 2 touting it as a new feature while simultaneously locking out any kind of modding. Dice is also guilty of this citing the frostbyte 2 engine as being too difficult to develop for. What a bunch of greedy bullshit.
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12-20-2012, 05:23 PM #20All Star
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Re: Team Fortress 2
I think the brilliant thing about Valve is that they've figured out how to make a free to play shooter that is also wildly profitable without utilizing a "pay to win" model that many similar games employ. Almost every item in the game can be either found via random drops, crafted, traded for, or purchased in the in-game store for real money. However, most of the things that are actually paid for are cosmetic upgrades (hats, misc items, reskins, etc.), which keeps the game fair for people who don't want to pay any additional money.
It's a very smart system. I've spent entirely too much money in the in-game store, and I never really regret it because I'm fully aware that I'm wasting my money on shit I don't need but rather just want.
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12-20-2012, 05:32 PM #21
Re: Team Fortress 2
I was about to mention that in my last post. Valve has a model that gets them money, but doesn't fragment the community or create imbalances. Team fortress is kind of tailor made for this kind of model and would be hard to implement in ever game situation, but it is something that other companies should look at. I absolutely despise map maps, or "premium" membership. All you are doing is fragmenting your community into preferred or second class citizens. Nothing like being kicked from a game because you didn't pay for the next map that is in the rotation.
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12-20-2012, 05:58 PM #22Team Player
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Re: Team Fortress 2
Yo JB do you play often? I am thinking about getting a pizza delivered and playing all night if I am able to download on my POS pc

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12-20-2012, 06:15 PM #23All Star
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Re: Team Fortress 2
http://steamcommunity.com/id/jackbrickman/
If anyone wants to add me on Steam.
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12-20-2012, 06:58 PM #24Team Player
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Re: Team Fortress 2
You guys if I have typical comcast/xfinity high speed internet what's my conncection type? 256 cable ? I'm trying to install steam meow

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12-20-2012, 07:01 PM #25All Star
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Re: Team Fortress 2
What you select doesn't really matter. It won't limit your speed if you pick the wrong option.
Also, if you're planning on downloading TF2 tonight, set your download region in the settings to Romania or something. There was an update tonight so the servers will be slow as shit if you try to download from an American region.
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12-20-2012, 07:08 PM #26Team Player
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Re: Team Fortress 2
is it typical for the steam update to be a bit slow? it's just kind of sitting there for now going on about a minute.

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12-20-2012, 07:13 PM #27All Star
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12-21-2012, 08:29 AM #28Rising Star
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Re: Team Fortress 2
CS:S>any FPS ever
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12-21-2012, 12:52 PM #29
Re: Team Fortress 2
CS 1.6 > CS:S > Anything Else
Sorry its true tho.
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12-21-2012, 02:16 PM #30All Star
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