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E3 - 2013

Do Not Sell My Personal Information
Your hyperbole is annoying.

So you hate what Microsoft is doing thats fine, but isnt that what Hulu, Netflix, Amazon Prime, iTunes, AppleTv etc are already doing? You better go cancel those subscriptions then as well. Physical copies are going to die, cloud based gaming is helping with that. As Malt said in the preorder thread eliminating discs can only make gaming developers more money which if used correctly can mean even better gaming experiences. Xbox realizes this is the way of the future so they are bending over backwards to make developers happy.

https://www.facebook.com/AmazonVideoGames?v=app_153839431317646&rest=1

Ps4 13805. *Xbone 860

Currently pretty close to 94%.. Not a small sample size.

I completely support DL only, but that isn't going to happen at $60 a download with no way to recoup any money towards next purchases. $35 and i'd be all for it regardless of trade in possibilities. Oh and I said all of this one of the first pages of the xbox new gen reveal thread. I hate that they've shoved DRM down your throat, not moving to DL only. I also hate the controllers.
 
Can you tell me where you got that figure. I remember several statistics that put modified Xbox 360 penetration at no greater than 6% nationwide prior to the mass ban in 2010. PS3 was significantly less until late 2011.

http://www.vg247.com/2013/05/15/gam...ead-as-trade-body-torrent-sites-claims-study/

The 12.6 million was the confirmed number of unique locations for pirated games across all platforms... 360, PS3, PC, etc. This was done over a 3 month period with the intent to determine how widespread piracy really was, and there's still some debate about whether the number would have been higher if they had picked high traffic months.

No it's not. If you buy content from iTunes, it's yours, you own it. You can transfer it to any device you see fit. Cannot understand how you think that's similar to Microsoft's locked down DRM? I can transfer all my content from my iPad to my PC without any assistance from Apple, via iTunes, offline.

So you are free to sell me the music you bought off of iTunes? You can transfer that ownership to me, if I pay you for it? Unless something has changed drastically in Apple's policy in the last 6 months, that's just not true. You buy it, you can access it for yourself. So that means you can listen to it on your iPod, your iPad and your PC? Great! That's not exactly breaking down the barriers for ownership though. It's letting you use their license in a way which isn't inconvenient to you.

To that end, you can access your Xbox One product from any Xbox One in the country. You log on to your account, and there it'll be. Same level of convenience Apple is providing you.

Your point goes away when you consider that iPhones and most iPads are almost always online, at least once a day.

No, it doesn't. Apple still makes plenty of products which don't connect to the internet once a day, including iPods and non-Wifi iPads. They would need to start building all of their manufactured devices for regular internet usage now, and let about 2-3 years pass so there was enough of a penetration into the market before they were able to launch a similar program without isolating a large part of their base. Microsoft's situation is completely different. They aren't launching multiple gaming platforms, just one. So they can implement a change like this without upsetting current users.

It's also worth noting, because this seems to be getting lost in translation, if a publisher for the 360 wants their game to be available used as a hard disc, it will be allowed. And even if they don't, Microsoft will still allow an item to be transferred once in the digital item's life to a friend, which is going beyond what the Steam, Apple, and Amazons of the world are willing to allow.

Not talking about resale, as that's a different concept. Simply talking about transferability. You could argue that buying any digital download and reselling it is illegal, but no company thus far has taken steps that prevent you from doing so. You can transfer content from one device to another, and again this isn't about resale but the concept of some level of ownership. Microsoft is saying you have no rights over the media you purchased whatsoever, I have a problem with that.

Again, and I'm not trying to be obtuse here, but I really struggle to see how Microsoft's policy on digital content is any different from Amazon's, Apple's, Steam's, etc... Any Xbox you log into with your account, you'll have access to your library. Just the same with those mentioned above. The only significant difference is Microsoft "checks-in" once every 24 hours. And I understand why that matters to a lot of people, and I'm not discounting that as if they're being ridiculous. For me, it shouldn't interfere with anything I do, so it's not a battle I feel the need to fight.

I've been happy with Amazon and Steam. My wife has no problems with iTunes. I just don't see the point of suddenly waging this war where Microsoft is the target.

Hasn't really anything to do with inconvenience, but if you want to go that route I can say that in my old apartment I did not use a Wifi router. My PC was connected directly to the coax modem and I do not use the Surfboard Wifi capabilities as they are poor. I didn't need or want Wifi in my house at the time until I decided to redo my home theater and the distance between the TV and the PC became an issue so I went with wifi. With the Xbox One, it must have some level of connectivity, so if you don't use wifi in your home, it has to be wired in. That is an inconvenience, even for power users like myself.

And if I was in that situation, I'd be looking at a PS4 or a Wii U. I'm not saying it's an acceptable solution for everyone. But I'd go on a limb and say most people who are buying a PS4 or Xbox One on launch day probably had a 360 or PS3, and probably connected them to the internet for updates or to play games online regularly. For those people, this would just be maintaining the status quo.

But it doesn't. Any single-player game will still be able to be pirated. You really think the Xbox One won't be cracked? We're still going to be seeing piracy and console banning. Not much will change.

I'm sure it will. I threw my hat in earlier on 2 months. 2 months after console release, someone will have figured it out. But where the Xbox 360 used Live as an appealing feature many people wouldn't have wanted to sacrifice, the Xbox One is looking to take it one step further, where a great deal of the functionality will be tied into internet access. So cracking the box will result in sacrificing a lot of your functionality, which means fewer people will be willing to do it.

And if you can find where I said "Apple has went out of their way to protect" anything I'd agree. I used Apple as an example considering you mentioned the AppleTV and thereby iTunes which I use regularly. Your point was that it's no different than what Microsoft is implementing, but it is, in many ways different.

Just the way I read it. I guess we just see this differently. My point is, you can use AppleTV and iTunes regularly, and have a great experience with them. They require you to sacrifice a lot of things which are implied with physical ownership, but the convenience and user experience more than make up for that loss. I see what Microsoft is doing as just one step beyond Apple's restrictions, but every bit of the user experience being maintained.
 
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I also hate the controllers.

Why don't you like the controllers, you got small asian hands? :)

Seriously though, anyone else disappointed we didn't get any news/footage of Fallout?
 
Why don't you like the controllers, you got small asian hands? :)

Seriously though, anyone else disappointed we didn't get any news/footage of Fallout?

I hate the layout mostly. The backwards L1/L2, and R1/2 is by far the worst part. The 4 buttons don't make a difference, it's all the same. The Dpad is horrible beyond words, and the controller weighs 15 pounds. I play games for marathon amounts of time, and after 13 hours of holding the controller playing Fable it was too much. I can't even imagine using it for Skyrim... Holy some 16 hour days, and for a whole month playing over 200 hours? My arm literally may have fallen of. It is more comfortable for me to use a light weight controller. For FPS it would not matter once my brain erased the years i've been using a Sony controller. Half my life.
 
I'm not a fan of this digital era to be honest. A lot of it scares the hell out of me. What happens when the servers inevitably go down? I either can't play multiplayer or the game all together. Split-screen and offline gaming is important for a reason. Besides the fact of having real human interaction.

I honestly thought the Mad Max teaser at the Sony press conference was Fallout 4 till the title screen popped up .

I like the PS controller. I know most people don't care for it. Using the 360 controller for fighting games is like torture.
 
I like the PS controller. I know most people don't care for it. Using the 360 controller for fighting games is like torture.

That's true, but for basically every other game that doesn't use the D-Pad for movement it's ridiculously superior. And since I don't like fighting games that pretty much leaves every game.
 
http://www.vg247.com/2013/05/15/gam...ead-as-trade-body-torrent-sites-claims-study/

The 12.6 million was the confirmed number of unique locations for pirated games across all platforms... 360, PS3, PC, etc. This was done over a 3 month period with the intent to determine how widespread piracy really was, and there's still some debate about whether the number would have been higher if they had picked high traffic months.

So you are free to sell me the music you bought off of iTunes? You can transfer that ownership to me, if I pay you for it? Unless something has changed drastically in Apple's policy in the last 6 months, that's just not true. You buy it, you can access it for yourself. So that means you can listen to it on your iPod, your iPad and your PC? Great! That's not exactly breaking down the barriers for ownership though. It's letting you use their license in a way which isn't inconvenient to you.

To that end, you can access your Xbox One product from any Xbox One in the country. You log on to your account, and there it'll be. Same level of convenience Apple is providing you.

No, it doesn't. Apple still makes plenty of products which don't connect to the internet once a day, including iPods and non-Wifi iPads.

They would need to start building all of their manufactured devices for regular internet usage now, and let about 2-3 years pass so there was enough of a penetration into the market before they were able to launch a similar program without isolating a large part of their base. Microsoft's situation is completely different. They aren't launching multiple gaming platforms, just one. So they can implement a change like this without upsetting current users.

It's also worth noting, because this seems to be getting lost in translation, if a publisher for the 360 wants their game to be available used as a hard disc, it will be allowed. And even if they don't, Microsoft will still allow an item to be transferred once in the digital item's life to a friend, which is going beyond what the Steam, Apple, and Amazons of the world are willing to allow.

Again, and I'm not trying to be obtuse here, but I really struggle to see how Microsoft's policy on digital content is any different from Amazon's, Apple's, Steam's, etc... Any Xbox you log into with your account, you'll have access to your library. Just the same with those mentioned above. The only significant difference is Microsoft "checks-in" once every 24 hours. And I understand why that matters to a lot of people, and I'm not discounting that as if they're being ridiculous. For me, it shouldn't interfere with anything I do, so it's not a battle I feel the need to fight.

I've been happy with Amazon and Steam. My wife has no problems with iTunes. I just don't see the point of suddenly waging this war where Microsoft is the target.



And if I was in that situation, I'd be looking at a PS4 or a Wii U. I'm not saying it's an acceptable solution for everyone. But I'd go on a limb and say most people who are buying a PS4 or Xbox One on launch day probably had a 360 or PS3, and probably connected them to the internet for updates or to play games online regularly. For those people, this would just be maintaining the status quo.



I'm sure it will. I threw my hat in earlier on 2 months. 2 months after console release, someone will have figured it out. But where the Xbox 360 used Live as an appealing feature many people wouldn't have wanted to sacrifice, the Xbox One is looking to take it one step further, where a great deal of the functionality will be tied into internet access. So cracking the box will result in sacrificing a lot of your functionality, which means fewer people will be willing to do it.



Just the way I read it. I guess we just see this differently. My point is, you can use AppleTV and iTunes regularly, and have a great experience with them. They require you to sacrifice a lot of things which are implied with physical ownership, but the convenience and user experience more than make up for that loss. I see what Microsoft is doing as just one step beyond Apple's restrictions, but every bit of the user experience being maintained.

All iPads/iPhones have a wi-fi option

First Generation iPad

http://en.wikipedia.org/wiki/IPad_(1st_generation)


The iPad's touchscreen display is a 1,024 by 768 pixel, 7.75×5.82 in (197×148 mm) liquid crystal display (diagonal 9.7 in (246.4 mm)), with fingerprint- and scratch-resistant glass. As a result of the device's screen dimensions and resolution, the screen has a pixel density of 132 ppi.[1]

The display responds to other sensors: an ambient light sensor to adjust screen brightness and a 3-axis accelerometer to sense the iPad's orientation and switch between portrait and landscape modes. Unlike the iPhone and iPod Touch's built-in applications, which work in three orientations (portrait, landscape-left and landscape-right), the iPad's built-in applications support screen rotation in all four orientations, including upside-down. Consequently, the device has no intrinsic "native" orientation; only the relative position of the home button changes.[46]

The iPad was equipped with 16 GB, 32 GB, or 64 GB of memory. Furthermore the device was available with two connectivity options, Wi-Fi only or Wi-Fi and Cellular.[1] Unlike its successors, the Wi-Fi + Cellular variant of the first generation iPad could only support carriers that utilized GSM/UMTS standards and was not compatible with CDMA networks, however like its successors, assisted GPS services are supported.[1]

AT&T comments about 1st gen iPhones:

http://www.zdnet.com/blog/apple/what-to-do-with-your-first-generation-iphone-updated/1919

Update: AT&T has confirmed that owners will be able to deactivate first generation iPhones to be used as Wi-Fi iPods

The iPad Mini had the same hardware specs as the iPad 2 (all had wi-fi)

The choice you had with a first generation iPad was getting one that was wi-fi only or had the ability to use 2-4g sim cards

Most iPads/iPhones have the ability to take a sim card for 2-4g services depending on the generation iPad

First generation iPads were only on AT&T.

The only carrier to sell Apple devices in the states without the sim card slot was the first iPhone's/iPad's Verizon carried

How do I know this

I have fixed them every day since 2007 for many different major corporations

Not all iPods have wi-fi. The old generation iPods are the only Apple devices that don't have wi-fi from the last 10 years
 
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Yeah, most fighting game players use a arcade stick or fight-pad anyway. For whatever reason, I don't like using arcade sticks and i'm just so use to using the PS controller that I can't get used to anything else.
 
[video=youtube;PN720r6EuMY]http://www.youtube.com/watch?v=PN720r6EuMY[/video]

A bit of fun Xbox One commentary in there. :)
 
Meh.. Really not feeling either of these systems.

Will most likely build a nice PC setup instead of dropping a buttload of cash on these consoles that have too many limitations for my liking.

Have always been an "XBox guy" besides the PS1 but if I had to choose it would be Playstation this go-around.

Like I said, it might be time to jump off the console train...
 

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