spydy13
NBA Starter
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Hate to differ with you but...
The Gamecube was the first Nintendo console that did not have graphical superiority to it's rivals since the Sega Master System; which Nintendo beat anyway due to using hardware modifications (custom chips) inside their cartridges.
This wasn't by design though. The Gamecube was intended to be graphically superior to other consoles, but it was a poor architectural design and difficult to maximize.
By the time the initial designs were finalized and pre-launch code started coming back, it was apparent that it would be difficult to use the architecture to compete directly against the Xbox, so it settled into second-place.
The Wii was different. It was a complete and total departure for Nintendo from this mindset since they wanted to now maximize revenue by profiting from console sales and releasing a very user-friendly development kit.
I thought they chose carts over discs with the N64 in part because of faster load times despite the fact that it meant that the graphics would be limited?
You're right though that my statement was too much of a generalization.
The Xbox One isn't marketing itself this way; but instead is really focusing on the "value add" of having an HTPC. They are hoping to get people hooked on the idea of having all of this enhanced integration with their cable provider, a feature that PS4 simply does not offer for whatever reason.
I would expect Microsoft to strongly move down this path in their next console.
They started marketing themselves that way, but they seem, at least to me, to have pivoted towards focusing on being a gaming machine first and foremost. PS4 focused on gaming from the start and cleaned their clocks doing so.