Chris
Hall-of-Famer
- Joined
- Jun 13, 2008
- Messages
- 40,095
- Reaction score
- 26,423
- Points
- 135
Well, I personally don't think every game needs to serve as a vehicle of social commentary, but if you don't want to make a statement, you should pick a suitable setting. For example, a game set in a zombie apocalypse doesn't necessarily need to say anything. Like in Dead Rising, it can just be fun. Or, like The Walking Dead Telltale games, it can make you think about the choices you might have to make to survive in such a world, and the consequences those choices can and will have on you.
But picking a deliberately controversial setting and then refusing to offer any commentary just feels lazy.
Has this happened in more than like one instance, though? The game is sitting in the 80-85 range on Metacritic, and given the previous installments, that's not surprising to me. They've never been 9 or 10 games. They belong in the 7-8 range. Fun, but ultimately not terribly memorable. They're the type of games you enjoy while you're playing, but then forget entirely when you're done.
I've seen it in a couple reviews, only one that actually gave a score though.
Never claimed otherwise, though. Simply commented on something you mentioned that I saw complained about by several other people.